STK++ 1.0
STK::Array1D< Real > Member List
This is the complete list of members for STK::Array1D< Real >, including all inherited members.
_1D_ enum valueSTK::IContainerBase< Array1D< Real > >
_2D_ enum valueSTK::IContainerBase< Array1D< Real > >
_3D_ enum valueSTK::IContainerBase< Array1D< Real > >
_4D_ enum valueSTK::IContainerBase< Array1D< Real > >
_AllocatorBaseType_ typedefSTK::Array1D< Real > [private]
_IArray1DType typedefSTK::RecursiveArray1D< Real, Array1D< Real > > [protected]
_RecArray1DType_ typedefSTK::Array1D< Real > [private]
AllocatorBase(const AllocatorBase &T, bool ref=false)STK::AllocatorBase< Real > [inline, protected]
AllocatorBase(Range const &I=Range())STK::AllocatorBase< Real > [inline]
AllocatorBase(Real *q, Range const &I)STK::AllocatorBase< Real > [inline]
AllocatorBase(Real *q, Integer const &size)STK::AllocatorBase< Real > [inline]
Array1D(Range const &I=Range())STK::Array1D< Real > [inline]
Array1D(Range const &I, Real const &v)STK::Array1D< Real > [inline]
Array1D(const Array1D &T, bool ref=false)STK::Array1D< Real > [inline]
Array1D(Array1D const &T, Range const &I)STK::Array1D< Real > [inline]
Array1D(Real *q, Range const &I, Integer const &index=0)STK::Array1D< Real > [inline]
Array1D(const _AllocatorBaseType_ &T, Range const &I, Integer const &index)STK::Array1D< Real > [inline]
asLeaf()STK::IRecursiveTemplate< Array1D< Real > > [inline]
asLeaf() constSTK::IRecursiveTemplate< Array1D< Real > > [inline]
asPtrLeaf()STK::IRecursiveTemplate< Array1D< Real > > [inline]
asPtrLeaf() constSTK::IRecursiveTemplate< Array1D< Real > > [inline]
at(Integer const &pos)STK::ITContainer1D< Real, Array1D< Real > > [inline]
at(Integer const &pos) constSTK::ITContainer1D< Real, Array1D< Real > > [inline]
back()STK::ITContainer1D< Real, Array1D< Real > > [inline]
back() constSTK::ITContainer1D< Real, Array1D< Real > > [inline]
capacity() constSTK::IArray1DBase< Real, Real, Array1D< Real > > [inline]
clear()STK::RecursiveArray1D< Real, Array1D< Real > > [inline, virtual]
clone() constSTK::IRecursiveTemplate< Array1D< Real > > [inline]
data(Integer const &pos) constSTK::AllocatorBase< Real > [inline]
data(Integer const &pos)STK::AllocatorBase< Real > [inline]
decFirst(Integer const &inc=1)STK::ITContainer1D< Real, Array1D< Real > > [inline, protected]
decLast(Integer const &inc=1)STK::ITContainer1D< Real, Array1D< Real > > [inline, protected]
dim() constSTK::IContainerBase< Array1D< Real > > [inline]
Dimension enum nameSTK::IContainerBase< Array1D< Real > >
elt(Integer const &pos)STK::Array1D< Real > [inline]
elt(Integer const &pos) const STK::Array1D< Real > [inline]
elt(Range const &J) const STK::Array1D< Real > [inline]
empty() const STK::IContainer1D [inline]
erase(Integer const &pos, Integer const &n=1)STK::RecursiveArray1D< Real, Array1D< Real > > [inline, virtual]
evalCapacity(Integer const &m)STK::AllocatorBase< Real > [inline, static]
first() constSTK::ITContainer1D< Real, Array1D< Real > > [inline, virtual]
firstData() constSTK::AllocatorBase< Real > [inline]
free1D()STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
freeMem()STK::RecursiveArray1D< Real, Array1D< Real > > [inline, protected]
freePtrData()STK::AllocatorBase< Real > [inline, protected]
front()STK::ITContainer1D< Real, Array1D< Real > > [inline]
front() constSTK::ITContainer1D< Real, Array1D< Real > > [inline]
getIndex() constSTK::IArray1DBase< Real, Real, Array1D< Real > > [inline]
IArray1DBase(Range const &I=Range())STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
IArray1DBase(const IArray1DBase &T, bool ref=false)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
IArray1DBase(const IArray1DBase &T, Range const &I)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
IArray1DBase(const _AllocatorBaseType_ &T, Range const &I, Integer const &index)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
IArray1DBase(Real *q, Range const &I, Integer const &index=0)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
IContainer1D()STK::IContainer1D [protected]
IContainerBase(Dimension dim)STK::IContainerBase< Array1D< Real > > [inline, protected]
IContainerRef(bool ref)STK::IContainerRef [inline, protected]
IContainerRef(const IContainerRef &T, bool ref)STK::IContainerRef [inline, protected]
incFirst(Integer const &inc=1)STK::ITContainer1D< Real, Array1D< Real > > [inline, protected]
incLast(Integer const &inc=1)STK::ITContainer1D< Real, Array1D< Real > > [inline, protected]
incRange(Integer const &inc=1)STK::ITContainer1D< Real, Array1D< Real > > [inline, protected]
init1D(Range const &I)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
initialize(Range const &I)STK::RecursiveArray1D< Real, Array1D< Real > > [inline, protected]
insert(Range const &I, Realconst &v)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline]
insertElt(Integer const &pos, Integer const &n=1)STK::RecursiveArray1D< Real, Array1D< Real > > [inline, protected, virtual]
IRecursiveTemplate()STK::IRecursiveTemplate< Array1D< Real > > [inline]
IRecursiveTemplate(IRecursiveTemplate const &leaf)STK::IRecursiveTemplate< Array1D< Real > > [inline]
isRef() const STK::IContainerRef [inline]
ITContainer1D(Range const &I=Range())STK::ITContainer1D< Real, Array1D< Real > > [inline, protected]
ITContainer1D(const ITContainer1D &T)STK::ITContainer1D< Real, Array1D< Real > > [inline, protected]
last() constSTK::ITContainer1D< Real, Array1D< Real > > [inline, virtual]
lastData() constSTK::AllocatorBase< Real > [inline]
mallocPtrData(Integer const &size, Integer const &inc=0)STK::AllocatorBase< Real > [inline, protected]
moveElt(Integer const &pos1, IArray1DBase &T, Integer const &pos2)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
operator*=(Real const &v)STK::Array1D< Real > [inline]
operator*=(const Exp &rhs)STK::Array1D< Real > [inline]
operator+=(Real const &v)STK::Array1D< Real > [inline]
operator+=(const Exp &rhs)STK::Array1D< Real > [inline]
operator-=(Real const &v)STK::Array1D< Real > [inline]
operator-=(const Exp &rhs)STK::Array1D< Real > [inline]
operator/=(Real const &v)STK::Array1D< Real > [inline]
operator/=(const Exp &rhs)STK::Array1D< Real > [inline]
operator=(Array1D const &T)STK::Array1D< Real > [inline]
operator=(Real const &v)STK::Array1D< Real > [inline]
operator=(const ITContainer1D< Real, LEAF > &T)STK::Array1D< Real > [inline]
operator=(const Exp &rhs)STK::Array1D< Real > [inline]
operator[](Integer const &pos)STK::ITContainer1D< Real, Array1D< Real > > [inline]
operator[](Integer const &pos) constSTK::ITContainer1D< Real, Array1D< Real > > [inline]
operator[](Range const &I) constSTK::ITContainer1D< Real, Array1D< Real > > [inline]
pop_back()STK::IContainer1D [inline]
pop_front()STK::IContainer1D [inline]
popBack(Integer const &n=1)STK::RecursiveArray1D< Real, Array1D< Real > > [inline, virtual]
ptrData() constSTK::AllocatorBase< Real > [inline]
ptrData()STK::AllocatorBase< Real > [inline, protected]
push_back(Realconst &v)STK::ITContainer1D< Real, Array1D< Real > > [inline]
push_front(Realconst &v)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline]
pushBack(Integer const &n=1)STK::RecursiveArray1D< Real, Array1D< Real > > [inline, virtual]
range() constSTK::ITContainer1D< Real, Array1D< Real > > [inline, virtual]
range_STK::ITContainer1D< Real, Array1D< Real > > [protected]
rangeData() constSTK::AllocatorBase< Real > [inline]
ranges_STK::IContainerBase< Array1D< Real > > [protected]
reallocPtrData(Integer const &size, Integer const &inc=0)STK::AllocatorBase< Real > [inline, protected]
RecursiveArray1D(Range const &I=Range())STK::RecursiveArray1D< Real, Array1D< Real > > [inline]
RecursiveArray1D(Range const &I, Realconst &v)STK::RecursiveArray1D< Real, Array1D< Real > > [inline]
RecursiveArray1D(const RecursiveArray1D &T, bool ref=false)STK::RecursiveArray1D< Real, Array1D< Real > > [inline]
RecursiveArray1D(RecursiveArray1D const &T, Range const &I)STK::RecursiveArray1D< Real, Array1D< Real > > [inline]
RecursiveArray1D(Real *q, Range const &I, Integer const &index=0)STK::RecursiveArray1D< Real, Array1D< Real > > [inline]
RecursiveArray1D(_AllocatorBaseType_ const &T, Range const &I, Integer const &index)STK::RecursiveArray1D< Real, Array1D< Real > > [inline]
reserve(Integer const &size)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline]
resize(Range const &I=Range())STK::IContainer1D
setCapacity(Integer const &capacity=0)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
setData(Integer const &pos, Realconst &data)STK::AllocatorBase< Real > [inline]
setIndex(Integer const &index=0)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, protected]
setPtrData(Real *p_data=0, Range const &rangeData=Range())STK::AllocatorBase< Real > [inline, protected]
setRange(Range const &I=Range())STK::ITContainer1D< Real, Array1D< Real > > [inline, protected]
setRef(bool ref)STK::IContainerRef [inline, protected]
shift(Integer const &beg=1)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, virtual]
shiftPtrData(Integer const &first)STK::AllocatorBase< Real > [inline, protected]
size() constSTK::ITContainer1D< Real, Array1D< Real > > [inline, virtual]
sizeData() constSTK::AllocatorBase< Real > [inline]
swap(IArray1DBase &T)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline]
swap(Integer const &pos1, Integer const &pos2)STK::IArray1DBase< Real, Real, Array1D< Real > > [inline]
AllocatorBase< Real >::swap(AllocatorBase &T)STK::AllocatorBase< Real > [inline, protected]
Type typedefSTK::ITContainer1D< Real, Array1D< Real > >
~AllocatorBase()STK::AllocatorBase< Real > [inline]
~Array1D()STK::Array1D< Real > [inline, virtual]
~IArray1DBase()STK::IArray1DBase< Real, Real, Array1D< Real > > [inline, virtual]
~IContainer1D()STK::IContainer1D [protected]
~IContainerBase()STK::IContainerBase< Array1D< Real > > [inline, protected, virtual]
~IContainerRef()STK::IContainerRef [inline, virtual]
~IRecursiveTemplate()STK::IRecursiveTemplate< Array1D< Real > > [inline, virtual]
~ITContainer1D()STK::ITContainer1D< Real, Array1D< Real > > [inline, virtual]
~RecursiveArray1D()STK::RecursiveArray1D< Real, Array1D< Real > > [inline, virtual]